2023/24 | Personal, Social and Humanities Education | S.K.H. St. Simon's Lui Ming Choi Secondary School | Curriculum leadership and professional growth: curriculum transition from Life and Society to the curriculum of Citizenship, Economics and Society | | |
2023/24 | Personal, Social and Humanities Education | S.K.H. St. Mary's Church Mok Hing Yiu College | Helping students understand our country’s political structure and situation through board games | | |
2023/24 | Citizenship and Social Development | Kau Yan College | Holistically plan the mainland study tour of Citizenship and Social Development to help student conduct project learning | | |
2023/24 | Citizenship and Social Development | Man Kwan Pak Kau College | Designing learning and teaching activities in lessons to help students understand the achievements of our country in recent years and develop generic skills | | |
2023/24 | Values Education | Ho Fung College (Sponsored by Sik Sik Yuen) | Home in Tsuen Wan - using diversified strategies to nurture students' care about the people and matters in the community | | |
2023/24 | Values Education | Queen Elizabeth School | Cross-disciplinary thematic learning project - tea appreciation: “Culture and life – inheriting Chinese culture and developing a healthy lifestyle” | | |
2023/24 | Mathematics Education | Caritas Ma On Shan Secondary School | Making good use of assessment data in Learning Unit of “Rates, ratios and proportions” to facilitate the cycle of curriculum, pedagogy, and assessment for enhancing teachers’ assessment literacy | | |
2023/24 | Mathematics Education | TWGHs Yow Kam Yuen College | Implementing values education within and beyond Mathematics classroom | | |
2023/24 | Mathematics Education | Caritas Yuen Long Chan Chun Ha Secondary School | Designing hands-on activities in Learning Units of “Percentages” and “Trigonometry” to cater for learner diversity and utilising assessment results to inform Junior Secondary Mathematics Curriculum | | |
2023/24 | STEAM Education | Chinese Y.M.C.A. College | Introducing learning elements of Innovation and Technology to develop students’ entrepreneurial spirit | | |
2023/24 | STEAM Education | CCC Kei Chi Secondary School | Enhancing cross-disciplinary collaboration and improving students' creativity and problem-solving skills through the learning activities of “STEAM Walker” ,“STEAM Soda”, and “STEAM Piper” | | |
2023/24 | STEAM Education | Newman Catholic College | Developing students' creativity and problem-solving skills through the learning activities of “Tessellation” and “DIY pH Meter” | | |
2023/24 | Science Education | Maryknoll Secondary School | Consolidating students’ knowledge and strengthening values education through the Science topic “Space fight” | | |
2023/24 | Science Education | Belilios Public School | Enhancing values education through science projects on “Balance of oxygen and carbon dioxide in nature” and “Hydroelectric power” | |
2022/23 | Citizenship and Social Development | United Christian College (Kowloon East) | Enriching the learning of Chinese culture to improve students’learning effectiveness in the mainland study tour of the subject of Citizenship and Social Development | | |
2022/23 | Citizenship and Social Development | Christian Alliance S W Chan Memorial College | Connecting campus wall painting with the learning in the subject of Citizenship and Social Development to facilitate students’ learning of Chinese culture | | |
2022/23 | Citizenship and Social Development | Islamic Kasim Tuet Memorial College | Designing learning and teaching strategies to facilitate non-Chinese speaking students’ learning about national development | |
2022/23 | Personal, Social and Humanities Education | Lai King Catholic Secondary School | Cultivating the sense of national identity of students through the study of historical incidents in Chinese History | | |
2022/23 | Personal, Social and Humanities Education | Hong Kong Taoist Association The Yuen Yuen Institute No. 2 Secondary School | Cultivating positive values and attitudes of students through life-wide learning of Life and Society and History | | |
2022/23 | Personal, Social and Humanities Education | HKSKH Bishop Hall Secondary School | Planning learning activities within and beyond the classroom to enhance the sense of national identity | | |
2022/23 | Mathematics Education | S.K.H. All Saints' Middle School | Enhancing students’ understanding of the knowledge about“Measure, Shape and Space”Strand through a STEAM learning activity based on Mathematics topics | | |
2022/23 | Mathematics Education | St. Margaret's Co-educational English Secondary & Primary School | Strengthening students’ problem solving skills through mathematical modelling | |
2022/23 | Mathematics Education | Pui Kiu College | Promoting e-learning in Mathematics to develop students’ ability to inquire and cater for learner diversity | |
2022/23 | Mathematics Education | Lok Sin Tong Leung Kau Kui College | Consolidating students’ knowledge in Measures, Shape and Space Strand through hands-on exploratory activities and e-learning | | |
2022/23 | Science Education | Lui Cheung Kwong Lutheran College | Refining planning for learning and teaching of "Force and Motion" | | |
2022/23 | Science Education | Carmel Bunnan Tong Memorial Secondary School | Strengthening students’ science process skills through the investigations of "Vitamin C Content in Food" and "Natural Bacteriostatic Agents" | | |
2022/23 | Science Education | TWGHs Yow Kam Yuen College | Promoting national security education through the content of Science curriculum | | |
2022/23 | STEAM Education | Po Leung Kuk C. W. Chu College | Strengthening students’ ability to integrate and apply knowledge and skills in different Key Learning Areas through the "Light Maze 2.0" learning activity | | |
2022/23 | STEAM Education | S.K.H. Holy Trinity Church Secondary School | Developing students’ problem solving skills through Smart Home project learning with the practice of people-oriented spirit | | |
2022/23 | STEAM Education | Ng Wah Catholic Secondary School | Enhancing the pedagogical design of STEAM education learning activities within the classroom using virtual reality | | |